• Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design)

Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design)

Kimberley by Speakers For Android Phone
    4.42 out of 5
    (13 customer reviews)

    Product Description


    Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design) is a part of Speakers For Android Phone products library. To see this Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design) in stock for product, click the link above and come over and then you will get this item about Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design) .


    This specific product of Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design) posted by Kimberley. You can see a library of Speakers For Android Phone. Get segments interesting article about Speakers For Android Phone that may help you.


    Recommend: Cheap Recording Microphones, Best Bluetooth Earbuds, Good Cheap Headset, Top 10 Earbuds, Home Theater Ceiling Speakers, Bose Headphones Earbuds, Monster In Ear Headphones, Headset For Telephone, Polk Audio Sound Bar, Sennheiser Headphone

    Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.

     

    Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more.

     

    Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav’s game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on.

     

    Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net.

     

    Coverage includes

    • Game time management, speed control, and ensuring consistency on diverse hardware
    • Essential 2D graphics techniques for modern mobile gaming
    • Vectors, matrices, and linear algebra for 3D games
    • 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions
    • Handling today’s wide array of digital and analog inputs
    • Sound systems including sound events, 3D audio, and digital signal processing
    • Fundamentals of game physics, including collision detection and numeric integration
    • Cameras: first-person, follow, spline, and more
    • Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning
    • User interfaces including menu systems and heads-up displays
    • Scripting and text-based data files: when, how, and where to use them
    • Basics of networked games including protocols and network topology

    Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)

    Popular: harley davidson throat mic, 2500 watts crossover, yaqin mc-550c, memphis mojo 15 recone kit, 4905524429053, musysic 1600 watt speaker manual, 6 inch neodyum magnet, cyanics ultra compact portable speaker for ipod iphone mp3 players, MUSYSIC 1600 Watts Professional Portable Dual Mic Wireless Rechargeable 15″ Speaker PA System MU-15PA, jbl 3800

    Additional Information

    Author

    Sanjay Madhav

    Binding

    Paperback

    EAN

    9780321940155

    ISBN

    0321940156

    Label

    Addison-Wesley Professional

    Manufacturer

    Addison-Wesley Professional

    NumberOfPages

    352

    ProductGroup

    Book

    ProductTypeName

    ABIS_BOOK

    PublicationDate

    2013-12-29

    Publisher

    Addison-Wesley Professional

    Studio

    Addison-Wesley Professional

    reviews for Game Programming Algorithms And Techniques: A Platform-Agnostic Approach (Game Design)

    Add a review

    Audio Store| Vitamins Store| Buy Rings| Buy Watches